Aliens can crawl over rolling terrain including hills and valleys, but you can never rotate the camera to get a better view of them. The largest pain is the fact that AvP: Extinction is a 3D game with no camera rotation whatsoever. I say "shouldn't" because at times, micromanaging units tends to be difficult. With a well thought-out interface mapping to the controller, and the ability to re-map keys to your liking, the RTS controls shouldn't be a hindrance to play. A mini-map rests in the right corner, a HUD at the bottom for information and updates, and everything else is a cinematic view of the action. The game is played on an isometric map familiar to most fans of the genre. Being that the Fox franchise has, in the past, been firmly rooted in the FPS genre, the likely question on the minds of most AvP fans is, "How well did the series survive the translation to RTS?" The PlayStation 2 shows its slight lack of graphical sheen in Aliens Versus Predator: Extinction compared to the Xbox version, but it delivers every bit of the same action and strategy.Īliens Versus Predator: Extinction is a real-time strategy game in which aliens, predators, and colonial marines face off in a to-the-death struggle over the course of three campaigns and 21 missions. Nowhere is this more evident than in the release of multi-console titles. The PlayStation 2 continues to be the juggernaut in the console wars, though its hold on the market continues to be nibbled at by other contenders.
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